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Healthcare Emergency Triage Deloitte · 2017

Bloom

Deloitte — Internal Pitch

A concept application that simplifies emergency triage for clinicians while keeping patients and their families informed in real time. Designed for high-stress, high-speed environments without sacrificing clinical accuracy.

Bloom emergency triage interface

Overview

Emergency departments operate under immense pressure — information is fragmented, handoffs are error-prone, and families in waiting rooms receive little or no updates about their loved ones. Bloom is a design concept exploring how thoughtful UX can reduce cognitive load for clinicians while improving transparency for patients and families.

This was a Deloitte internal pitch: a team of designers making the case that good design in emergency care isn't a luxury — it's a patient safety issue.

The Challenge

Emergency triage systems are built around clinical logic, not human factors. The result is that clinicians must hold enormous amounts of information in working memory, handoffs between shifts introduce dangerous gaps, and families waiting outside constantly interrupt nurses for status updates — pulling attention away from care delivery.

"Designed for glanceability — because in an emergency department, a three-second read is sometimes all you get."

Bloom triage board design

Design Highlights

  • Real-time patient status board

    At-a-glance triage priority view for the entire department — colour, shape, and position all carry meaning without relying on colour alone.

  • Smart triage intake

    Clinical decision support built into the intake flow — surfacing relevant protocols based on presenting symptoms, not requiring recall.

  • Family-facing status updates

    A separate view for waiting families reduces nurse interruptions by 30–50% in comparable pilot systems. Calm, plain-language updates on a wall display.

  • Shift handoff summaries

    Auto-generated handoff notes reduce transcription errors and ensure continuity of care across team transitions.

Bloom family-facing status and handoff screens

Design Principles

Glanceability over completeness

Every primary screen is designed to be understood in under three seconds. Detail is one level deeper — always accessible, never default.

One primary action per screen

In a high-stress environment, decision fatigue costs lives. Each screen surfaces one clear action; everything else is secondary.

High contrast for clinical environments

Screens are viewed in bright overhead lighting, often at a distance. Contrast ratios exceed WCAG AA at every level.

Reduce cognitive load under stress

Information is sorted by urgency, not chronology. The most important thing is always in the same place.

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